Armaments
Tier 1 Armaments[edit]
Arms | Axe
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Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 3
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A weapon with a heavy metal blade on the tip of the rod. The power as a weapon is also high, the evaluation is high because it also has many uses as a tool. |
Arms | Chainsaw
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Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 2 + Dismember
| ||||
Close combat weapons that had been distributed to many infantry during the war. Weapons used to quickly disassemble the undead. |
Arms | Handcannon
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Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Shooting Attack 1
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A large Caliber gun that can demonstrate it's effect with a small number of bullets. It is far more effective than a standard handgun. |
Arms | Katana
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 1 + Dismember
| ||||
From the distinctive shape, the meat cutting knife is distinguished from the sword. It is not unusual for the power of strikes to cut the sharpness of the blade. |
Head | Kung Fu
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Timing: | Auto | Cost: | None | Range: | Self |
Effect
|
Maximum Action Points +1
| ||||
Martial Arts engraved in the brain. Many of those attacks are meaningless against the deceased, but their handling has a reasonable meaning. |
Arms | Meat Cleaver
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Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 2
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It seems that even kitchen knives are being brought to bear. Rust and all. |
Arms | Metal Bar
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Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 2. Add +1 to the die roll of the Attack Check.
| ||||
A bar that is a mass of metal, no longer limited to being used as a tool. |
Any | Molotov Cocktail
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Blast Attack 1 + Explosive + Chain Attack 1. The Attack Check receives a penalty of -1.
| ||||
Breakable container packed with fuel. I will make the enemy burn. I made the fire, but it will become my own fire... |
Arms | Nail Bat
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Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 1 + Explosive
| ||||
A bat or thorny club made into a weapon after the war. |
Arms | Sniper Rifle
| ||||
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Timing: | Action | Cost: | 2 | Range: | 2~3 |
Effect
|
Shooting Attack 1. Add +1 to the die roll of the Attack Check.
| ||||
The gun which makes the attack of the ultra-far away be faithful. The effect is perfect if you are an impersonal person, but the near opponent will not feel it's power. |
Tier 1 Dance of Distortion Armaments[edit]
Torso | First Aid Kit - Dance of Distortion
| ||||
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Timing: | Auto | Cost: | None | Range: | See Effect |
Effect
|
At the end of the Battle Phase, if this Part is not damaged, you may choose three Basic Parts belonging to your Sisters other than yourself to regenerate.
| ||||
With sewing needles and organic fibres, the soft repair tool for humans is still a repair tool for the undead. |
Arms | Shovel - Dance of Distortion
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 1 + Dismember (Enemies get +2 to the Dismember Check.)
Defend Maneuvers cannot reduce the damage of this attack. | ||||
You need a shovel to bury the dead. If it still continues to move I will stab, slash, crush and kill it. |
Tier 2 Armaments[edit]
Arms | Ball & Chain
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Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Melee Attack 1 + Stagger
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I can collapse the opposition by twisting the metal chain after hitting them with the iron ball first. |
Any | Barbed Wire
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Timing: | Damage | Cost: | 0 | Range: | Self |
Effect
|
You may only use this Maneuver when you deal damage. Add +1 to the damage for an Unarmed or Melee Attack.
| ||||
Spiked wires. The undead attacker that wraps their body in this will gouge the opponent's body more strongly and deeply. |
Arms | Bear Gun
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Timing: | Action | Cost: | 3 | Range: | 0~2 |
Effect
|
Shooting Attack 3
| ||||
Super powerful gun with powerful power. For a human being it is a gorgeous gun, but for undead it is hard to shoot a bit. |
Head | Boost
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Timing: | Rapid | Cost: | 0 | Range: | 0 |
Effect
|
You cannot target yourself. Move 1.
| ||||
A fighting skill attack which blows the palm to the opponent and blows them away. Oriental Mystery. |
Legs | Boot Knife
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 2. Add +1 to the die roll of the Attack Check.
| ||||
Boots remodeled so that the blade comes out from the toe or heel. If you can use it with the leg power of the dead, that blade gives off an unusual effect. |
Any | Hand Grenade
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Timing: | Rapid | Cost: | 2 | Range: | 0~1 |
Effect
|
Blast Attack 2 + Explosive. The Attack Check receives a penalty of -1.
| ||||
A bomb that explodes and scatters iron piece. Also, there is no possibility of rolling back over to your feet. |
Arms | Machine Gun
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Timing: | Action | Cost: | 3 | Range: | 1 |
Effect
|
Shooting Attack 1 + Area Attack
| ||||
A shooting gun that shoots many bullets in the blink of an eye and pours bullet rain. When the enemies are gathering in one place, the effect is large. |
Arms | Metal Case
| ||||
---|---|---|---|---|---|
Timing: | Damage | Cost: | 0 | Range: | Self |
Effect
|
Defend 1 + Negate "Explosive"
| ||||
A reinforced case that can be used as a shield in a pinch. This can be things like guitar cases, umbrellas, etc, depending on your preference. |
Arms | Shotgun
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Shooting Attack 1 + Explosive. Add +1 to the die roll of the Attack Check.
| ||||
It is effective against the undead because it shoots out countless small iron balls with high killing ability. |
Arms | Twin Pistols
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0~1 |
Effect
|
Shooting Attack 2 + Chain Attack 1
| ||||
Use two large handguns with both hands to gain strong combat strength. There are two pistols and it is a double pistol attack. |
Tier 2 Dance of Distortion Armaments[edit]
Torso | Coffin - Dance of Distortion
| ||||
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Timing: | Damage | Cost: | 2 | Range: | Self |
Effect
|
Defend 2. At the end of the Battle Phase, if this Part is not damaged, you may choose two of your own Parts to regenerate.
| ||||
With a coffin on the back or dragging or a special storage device system, you can store spare parts. |
Arms | Net Gun - Dance of Distortion
| ||||
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Timing: | Action | Cost: | 3 | Range: | 1 |
Effect
|
Shooting Attack 1 + Stagger. If this attack hits, until the end of the Round, Move Maneuvers performed by the target on themselves cost them an additional 2 AP (this effect does not stack if multiple attacks are made.)
| ||||
Metal net with iron balls on top. I can collapse my opponents below it. |
Tier 3 Armaments[edit]
Arms | Anti-Tank Rifle
| ||||
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Timing: | Action | Cost: | 4 | Range: | 1~3 |
Effect
|
Shooting Attack 5
| ||||
Originally the gun made to puncture the armour of a tank it's power is comparable to a small missile. |
Any | Dynamite
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0~1 |
Effect
|
Blast Attack 2 + Explosive + Area Attack
| ||||
A powerful bomb which blows up a wide area. Many suicide bombers using explosions require careful handling. |
Arms | Flamethrower
| ||||
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Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Blast Attack 1 + Explosive + Chain Attack 1
| ||||
Flame spraying weapons that emit powerful flames and light the target on fire. Well used against the undead. |
Arms | Flying Guillotine
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0~1 |
Effect
|
Melee Attack 1 + Dismember + Stagger
| ||||
A chain with a saw-toothed disk with many blades on it's head. It is an excellent weapon that strikes away enemies and cuts. |
Arms | Great Knife
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 4. Add +1 to the die roll of the Attack Check.
| ||||
A fearsome Murder weapon that looks like a sledge on a sword. They can pierce the prey easily. (Originally 'Jogiri,' in reference to an advertising campaign for 'The Hills Have Eyes' gone horribly wrong.) |
Arms | Lawnmower
| ||||
---|---|---|---|---|---|
Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 3 + Chain Attack 2.
| ||||
Spin the blade of the lawnmower and it will dismantle anything that is touched. Although it is hard to aim, it is one of the strongest undead destroying tools. |
Any | Monofilament
| ||||
---|---|---|---|---|---|
Timing: | Action | Cost: | 2 | Range: | 0~1 |
Effect
|
Melee Attack 1 + Dismember + Chain Attack 1
| ||||
Strong wire that can cut off most matter in the world. Experts disassemble countless enemies in pieces with one fingertip. |
Arms | Rocket Launcher
| ||||
---|---|---|---|---|---|
Timing: | Action | Cost: | 4 | Range: | 1~2 |
Effect
|
Blast Attack 4 + Explosive
| ||||
Crushing enemies with powerful rockets requires time to carry large portable shots, but it's destructive power is certainly worth it. |
Arms | Superior Katana
| ||||
---|---|---|---|---|---|
Timing: | Action | Cost: | 2 | Range: | 0 |
Effect
|
Melee Attack 2 + Dismember. Add +1 to the die roll of the Attack Check.
| ||||
A named Japanese sword with quick attacks and highly reliable killing power. In order to wield, some sort of spiritual unification is required. |
Arms | Undead Gun
| ||||
---|---|---|---|---|---|
Timing: | Action | Cost: | 3 | Range: | 1~2 |
Effect
|
Shooting Attack 1 + Explosive + Area Attack
| ||||
A gun that connects multiple shotguns and releases countless shots at the same time. The rain of destruction changes the meat within range to mince. |
Tier 3 Dance of Distortion Armaments[edit]
Arms | African Throwing Knife - Dance of Distortion
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0~2 |
Effect
|
At the time of its use, you may decide whether this Part performs a Melee Attack 1 + Dismember or a Melee Attack 1 + Stagger.
| ||||
A weapon of incredibly evil design. You can fight using many blades, throw it and use it. |
Arms | Giant Scissors - Dance of Distortion
| ||||
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Timing: | Action | Cost: | 3 | Range: | 0 |
Effect
|
Melee Attack 2 + Dismember (Enemies get -2 to the Dismember Check.)
| ||||
An incomparable heinous weapon made to just to break up an enemy's body and slice it apart. It is hard to walk around, but the effect is terrible. |