[Auto/None/Self] Every Unarmed and Melee Attack which targets you receives a penalty of -1 to the Attack Check (if it is an Area Attack, the penalty only applies to hitting you.)
Lunge
[Action/3/Self] Move 1, ignore Hinder Move
Air Blast
[Rapid/0/0] Move 1, cannot be used on itself
Death Dance
[Check/0/Self] Reroll the Attack Check
Automatic Execution Orders
[Auto/None/Self] +2 Maximum AP
Strange Movements
[Auto/None/Self] +1 Maximum AP
Girl's Corpse
[Auto/None/Self] None.
Girl's Corpse
[Auto/None/Self] None.
Executed dolls impaled upon a spear spray gases from their corpses as they guide the floating spear they hang upon.
[Damage/0/0-1] If the damage received by the target is caused by an Attack Maneuver, you may negate any number and combination of effects other than damage of your choosing of an attack (Area, Chain, Dismemberment, Explosive, Stagger, and more specific effects are included).
Feast of Flesh
[Action/1/self] Regenerate a Basic Part of yours that was damaged.
Brain
[Auto/0/self] +2 Action Points
Trauma Switch
[Auto/None/Special] When this part gets damaged, the PC that damaged the part gains a Madness point.
ARMS
Implanted Hooks
[Action/3/0] Unarmed attack 1
Shoulder
[Action/4/0] Move 1
Forearm
[Check/1/0] Support 1
TORSO
Protect
[Auto/None/self] When the target takes damage, you may take that damage in her place. You may use this Skill any number of times per Turn. However, this cannot be used against the damage caused by the "Area" attack effect.
Mad Demon
[Auto/None/self] When you make an Attack Check for an Unarmed Attack Maneuver, you may add +1 to the die roll.
Quadruple Amputee
[Auto/0/self] When you take damage to your Arms or Legs, you may divide that damage among all your Locations as you wish. This effect does not apply to damage with the "Explosive" effect. If you need to make a Dismemberment Check, choose one Location to make it for.
Albino
[Check/1/0-1] Support 1
Entrails
[Auto/0/self] None
Entrails
[Auto/0/self] None
LEGS
Foot
[Check/1/0] Hinder 1
A type of Savant who blindly obeys the higher ranking beings and tries to protect them.
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